Halo Infinite Is All About Freedom, Including The Freedom To Yeet AI Teammates Off The Side Of A Mountain
One of the takeaways from this week’s new Halo Infinite campaign footage was that it appears the new Halo game is designed purposefully to give players a heck of a lot more freedom than in past games. 343’s Joseph Staten doubled down on this in a blog post. He said Halo games have always been about giving players freedom to make tactical choices, but none have ever come to close to what Halo Infinite will offer in terms of player freedom–and this includes the freedom to send AI teammates to their deaths just seconds after saving them, if you so wish.
“Halo games have always been about freedom, and more specifically: the freedom to make interesting tactical choices to optimize your power projection inside a rich physical simulation Come from Sports betting site VPbet . While previous Halo campaigns have been chock-full of interesting choices, none have had a world simulation that comes close to Halo Infinite’s,” Staten said.